![]() (Like Chrono Cross' cast, save for the main 3) ![]() It would be nice to hear more from any of them, but its kind of a one shot deal and some smalltalk, after the fact. The story and characters are very simple. The restocking and various tasks get tedious, quickly. The town doesnt ever geto the point where it can make you OP if you spent enough time, there. The story and idea of an oasis as a spring of life, and the bond between you and your water fairy. Except super grindy.įind new characters to accompany you? Nice.įind that you have to constantly switch one you are with? Ugh. It just fails in the execution of it all.īuild a shop and level up the shop by restocking it? Nice. The enemies are unique enough to not be groanworthy, cookie cutter style baddies. Plus town building straight out of breath of fire 3. The game was perfectly playable and enjoyable for first 25 hours, but I never bothered to see the ending.įeels like Jak and Daxter meets secret of mana. I would love to see a new game in the franchise, but it will need quite a bit of polishing. It was cute and the idea itself was quite great. I still see some good things in the game. I was very excited to play this game at first. I'm really sad to see my high expectations crumble. The degree of freedom in the game is overall disappointing, for both the dungeons and the towns. Why not let you use the money to level up the low-leveled villagers? Why design the quest so that you'd have to travel back and forth for a certain item just to proceed in a dungeon for a single quest? This means that you'll have to go back-and-forth to change out that single-allowable party slot to have the party members required to finish the segments of the dungeon, and force the low-leveled villager (who gave you the quest) to fight in an impossible battle. Sometimes that quest requires you to drag around some low-leveled villagers, requiring you to beat certain parts of the dungeon or some high-leveled monsters. It locks you with only 1 quest at a time. The party and quest system is really terrible. It wasn't my cup of tea but I can see people not minding it too much. The pacing of the game is slightly dragged. The economy balance is the worst I've seen in a management sim, let alone a video game. ![]() There's no satisfaction in managing the town and making money. The cash is overflowing and I can't buy anything because there is nothing to purchase. But there's no incentive in upgrading the stores or earning money, because I can't spend all my money on anything else. ![]() I initially really liked rebuilding the town, earning money, etc. I think the game wants the players to explore and experiment, but never rewards you enough for doing so. Right away you are met with another blockage that stops you from proceeding due to some story element. I come back later on in the game with that item, expecting to unlock a quest or item or a new part of the map. Let's say you found a location within a dungeon that's locked out at the moment, requiring certain item to access. The level design of this game, especially the dungeons is very unsatisfying. Why not? But I was genuinely disappointed. Mana series developer with some Zelda experience on the sleeves. I had quite a bit of hope going into this game. (That game stole to Breath Of The Wild the place of "favourite game" in my heart, by the way) I played it without thinking and I enjoyed it so much ! Just appreciated the atmosphere, the music and the game in general like me, and you will just adore it ! It's not told clearly, it's really cryptic, but it's a so nice and true message about kindness and forgiveness that you can't miss it.Īnd finally, people that are doing maths to optimize your gameplay, this game isn't for you. Like, I like a few of them, but there's some quest where you learn things about them, but it never goes further.īut I would like to mention something. Also, there is way too much characters to develop them correctly. The only things that disappointed me were the fact that the game is way too easy, no challenge, the final boss was just lame. The atmosphere is just amazing, even the texture of the sand is great O^O and the music are just perfect, like the chara-designs. Ever Oasis is one of that game that is underrated.
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