When you say some preliminary work has been done there, are you ![]() Just copy it to your plug-ins folder, and mark it as executable (not Move the selected (linked) layers to a target (active) layer group. Meanwhile, I've put together this small Python script that does just that: If the layers are to be flattened, there is no reason for place themĪnyway, the "right" fix for this wouldbe to allow multiple item selection, as The current behavior is useless, under any workflow I try to imagine (after all, Of course, the documentation in this case is an obvious mismatch to Still searching for a convenient solution. Plus the up, down,ĭuplicate, anchor, and trashbin. New group button equivalent to Layer/New Layer Group. There's a new layer button equivalent to Layer/New Layer, and there's a I don't see anything there that is not also available via the layers menu. Look at the Layer menu closely and at the small toolbar in the bottom ![]() In neither case are the existing layers moved to become sublayers. The original layers are still present and independent at the Wanted as sublayers, flattened into the new layer as a single This creates a new independent layer containing the visible layers I The original layers are still present and independent at the top level. Sublayers, all flattened into the new sublayer as a single layer. Layer created in 1a, containing the visible layers I wanted as This creates an additional new layer as a sublayer of the group Create new group layer (Layer/New Layer Group) Perhaps I was too vague in my original question I'll try to clarify.ġa. In that case you need to create a new group layer. I expected all of the visible layers to simply be moved I tried chaining the layers together and moving one of them to the group,īut only the layer I grabbed and moved was put in the group. If it's the intended behavior, then is there an easy way to group a bunch ofĮxisting layers other than individually moving them to the group? ![]() I expected all of the visible layers to simply be movedĪm I doing something wrong, or is this the intended behavior? The original layers still exist as separate layers unrelated Layer group, and that single layer is the result of flattening all of the What it does is add a single layer to the All visible layers, outside and inside layer groups, will be added to the active layer group. ![]() "You can put layers to be added together to a layer group by making them, them only, visible, and using the “New From Visible ” command. Then any paint operation on a sprite will be reproduced in real time on the others.It's not clear to me how to create a group of layers from existing layers. There are scripts for these merge/split operations, such as my own ofn-layer-tiles.When your layers are merged that way, you can also use symmetry painting in tiling mode with a tile size set to the individual sprite size. The layer group can have its own layer mask so editing the mask will change the opacity for the whole group, and you can quickly punch a hole in the whole stack by editting the group's mask.ģ) For general color operations (brightness/contrast, color changes, etc.) you can merge your layers into a "sprite sheet" and once done split then back to individual layers. Then you apply the transform to one of them and the others are transformed to match.Ģ) Layers in a Layer group are also handled together for many operations (transform tools.). But:ġ) If you want to apply a geometric transform (rotate, scale, move. In the general case you cannot edit the layers simultaneously.
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